Sunday, 17 May 2015

Taking the South Carolina to battle.


With the arrival of the American Battleship line, it's time to climb up a few tiers, just to get some practice in for when the Closed Beta Test ship comes, if it is still going to be the tier IV-V of the same nation and line that has been touted, for a while now.

Although I had spent some time in the Japanese counterparts and having unlocked the Kongo at tier V, it was time to make the switch and try to compare the two lines, at the same levels of advancement. Putting numbers a side, it feels like the Japanese Battleships were better, thus far.

For me, the guns felt more accurate on the IJN offerings, but I have discovered the South Carolina, despite being only a tier III, can take a lot of punishment. But, that isn't the only difference I have noticed. The very game has changed now, gone are the days of 3.0 and new system of refinements and tweaking has been introduced with 3.1.

First, the gun sounds are very different and the game feels, I am not sure how to explain this, the game feels off. Almost like the whole linear timing of everything is slower somehow. And, the weapons seem to do a lot more damage. As I have brought up before, torpedoes aren't nearly as forgiving in 3.1 as they were in 3.0, be it with my Destroyers or my new experimentation with American Battleships.

Nevertheless, I will push on and up, trying to explore and improve my skills with this new line of ships, since if I do qualify for a reward ship, it's going to be one of my earlier credit generators. Plus, it is such a radical departure from the Destroyer playstyle that I have been very actively developing, from cruising a high speed and juking with erratic maneuvers to the slow, lumbering long range gun platform that is the Battleships to me. It would seem not only to I have to readjust the learning curve between the two different classes of ship, but also the nations from which they come from.

Trading in the sushi for apple pie, I suppose.

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